2. Gameplay
2.1 Gameplay and Mechanics
Players face off in real-time heads-up competition. The battle takes place inside a map called the arena. Each player begins the round with control of their half of the arena. Each player has three buildings; two Arena Towers and one Main Tower on their side of the arena. The player’s goal is to destroy the other player’s Main Tower while protecting their own. Players do battle by deploying troops and spells from a deck of cards. Players may deploy anywhere within the territory they control. Destroying an opponent’s Arena Tower will expand the player’s territory and allow them to deploy troops close to the opponent’s Main Tower.
If you destroy the other player's Main Tower, you win immediately. If neither player is able to destroy their opponent’s Main tower within the first 2 minutes, elixir regeneration speed is doubled. If after 3 minutes, each player’s Main Tower is still standing and each player has destroyed an equal number of Arena Towers, sudden death beings. In sudden death, the next player to destroy a tower wins the match. If no tower is destroyed during sudden death, the match will end in a draw and neither player will gain or lose any of their trophies.
2.2 Battle deck
A player’s battle deck is the rotation of cards they want to take into battle. The battle deck is limited to 8 unique cards of any type. Players cannot have fewer than 8 cards in their battle deck. Players can add unlocked cards to the battle deck from their library at any time between battles.
2.3 Cards
Cards are used to deploy troops, cast spells, and erect buildings on the battlefield. Cards can be acquired by finding them in chests or buying them with the in-game tokens. In the first version, there will be 40 different cards at launch.
Card types: Troops, Buildings, Spells Troops are divided into ground and air troops. Cards on the first version : Troops: Ground ( 20 ), Air ( 10 ) Building: 5 Spells: 5 Card Rarity: There will be a rarity system between cards: Common, Rare, Epic, Legendary. Solminator will be the first Legendary card in the game. And every new Legendary card will be released as an NFT. The Equinox features a card-leveling mechanic that closely resembles fusion mechanics seen in countless other CCGs. This system adds value to collecting multiple copies of cards and acts as a powerful gold sink. With each new arena, players unlock the chance to access new cards from the boxes.
2.4 The Boxes
The Boxes are the primary source of all resources in The Equinox. There are 6 different types of boxes players can open. Free Box, Silver Box, Gold Box, Emerald box, Epic box, and Equinox box. Free boxes are awarded every 3 hours. Unclaimed boxes will stack to a maximum of 2, Free boxes can be opened immediately. Silver boxes are awarded for winning battles. The 2 hour unlock time fits nicely into a daytime schedule allowing savvy players to unlock 5 per day easily. No guaranteed rare or epic cards. Gold boxes are awarded for winning battles. At least 1 guaranteed rare card. With an 8 hour unlock time. Emerald boxes are rarely rewarded for winning battles. At least 1 guaranteed epic card. Unlock time is 10 hours. Legendary boxes are rarely rewarded for winning battles. At least 3 guaranteed epic cards. At least 1 guaranteed legendary card. Unlock time 12 hours. Equinox boxes are the rarest ones in the game. You can get them by winning tournaments. Guaranteed free NFT ( New legendary card that we will publish )
2.5 Ranking
The Ranking is a system that sorts players ranks based on the trophies they get in matches. The goal is to create groups of players with the same standards of skills in order to get battles with great quality. The Ranking also helps others recognize top player’s achievements. The ranking system consists of 15 ranks, and players need to achieve a certain amount of trophies to advance to the next one. Each rank will be divided into many small tiers, helping players keep track of their progress more easily. It also provides a better classification for match-matching. Players will participate in battles and receive trophies based on the results of those battles. Players will rank up when reaching a specific amount of trophies. ‌ Players rankings will be reset at the start of a new season (one season lasts three months) Players from arena 8 and above will reset to the beginning of arena 8. Players with ranks below arena 8 will not be reset. The process of ranking up helps players receive many valuable rewards.
2.6 Arenas
In the beginning, there will be 8 different areas. To have access to a certain arena you will need to have rank. The highest rank means the highest arena, highest arena means better rewards. With each new arena, you unlock new cards. Players gain and lose trophies based on their performance in arena battles.
2.7 Trophies
Trophies act as a measure of player and clan skill. Players gain or lose trophies by winning or losing arena matches. The player’s number of trophies determines which arena they compete in.
2.8 The Teams
The Teams are a feature where players can congregate and try to push themselves to their best potential while receiving and giving help from friends and competing with other Teams, to prove their skill in The Equinox. Teammates can donate cards to each other and work together to fight Team wars.
Starting Team - To create a brand new Team, the player has to be in arena 2. They must also pay X amount of $ENX (Equinox utility token) to create a team. When these requirements are met, the player can choose the name of their team, tweak the badge, description, and settings to their liking, and at last create the Team. Once the Team is created, the creator of the Team automatically becomes the leader of the Team While in a Team, players are able to donate and request cards to clanmates. The Daily Donation Limit is a restriction that prevents the player from donating a virtually infinite amount of cards per day, which in turn prevents the player from earning large amounts of $ENX and EXP per day. The Daily Donation Limit limits each player to donate a certain amount of cards a day. There are three different roles within a Team: Member, Elder, and Leader.
2.9 Shop
The Shop is unlocked at Arena 2, It offers Cards and boxes, and occasionally Special Offers. Every day, up to 6 offers are present in the Shop, these offers range from free gifts to Cards and boxes. Free gifts can include $ENX, Cards (guaranteed to be Epic cards every Sunday), or even a Silver/Golden box. They appear daily in the Shop.
Gameplay:
The card tray contains the player’s hand. Playable cards will appear in full color. Black and white cards require more heat to be used. heat counter. heat regenerates at a fixed rate for both players. As the player casts cards and consumes heat, the heat bar will drop. Casting cost. The amount of heat each card requires to be played. The next card will be added to the card tray when the player plays a card from the tray. When the Main Tower HP is reduced to zero, the player will immediately lose the match. Each player has a pair of Arena Towers on their respective side of the map, on the left and right sides of the Main Tower. Element count. Destroying opposing tower awards you an Element.. Emote menu. Players can communicate using a collection of canned phrases.
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